It ends early when you become incapacitated, or when you die. When you move on your turn, you gain a +2 bonus to your AC and Dexterity saving throws until the start of your next turn. We also want the basis for a character who would have reason to study the tradition of bladesong. You move nimbly between enemies, avoiding their strikes. Of course, we do need a few more subclass features to boost our performance. Starting at 9th level when you make an attack and hit a creature you gain two Dancer's will. Enchanted Blade III (Su): At 10th level, a blade dancer can choose from the following abilities to bestow on his blade: dancing, flying*, passage*, or speed. You gain access to 8th-level spell slots. If you are not wearing medium or heavy armor or carrying a shield, you can activate the bladesong as a bonus action. The weapon stays in this form until you die, or you use an action and weavers tools to return it to its original form. Feats are a great way to improve our characters by either leaning into our strengths or covering our weaknesses. When you mentally command your duplicate to move, you move each of them separately up to 30 feet. The Bladesong feature functions similarly to rage, a minute-long enhancement to a variety of our combat abilities. You can also graft any other background youre interested in on top of this and still maintain the intrigue. Step of the Storm. This does not effect area of effect spells, however. Some believe that genies granted these runes to warriors of old , while others say the gods graced those who perform worship through dance. If were not using custom ability scores, we really need to choose the race that covers our bases on bad rolls. If a creature makes a melee attack against you, regardless of if they hit or miss, you may make a single weapon attack against that creature as a reaction. Want to be a knight? The Bladesinger's Extra Attack feature seems like it has a lot of potential uses. The ammunition disappears at the end of the turn or after it hits or misses. Armor: Light armor, medium armor, heavy armor, shields Their fighting style typically revolves around dealing damage but sometimes there is an odd one in the group and uses their style for defense and counterattacking their Foes. Yes, since you gain the temporary hit points at the same time as when your AC or saving throw is increased, before any of the effects of the attack or saving throw are applied. This is a new character class called the Blade Dancer, which was created by combining some unique features from other classes as well as some d&d 5e mechanics. You cannot target through these spells, as your ammunition or spell still needs to physically pass through the barrier, but is prevented as per the spell descriptions. You can make a blade dancer ranger quickly by following these suggestions. For example, you make an attack and change your longsword/Dueling loadout to a longbow/Archery loadout and gain a +3 total bonus to attack rolls with your longbow from the Archery Fighting Style. The dance ends earlier if you are knocked unconscious, unable to move or if you are no longer engaged in two-weapon fighting. When you switch dances, you can choose to spend 2 momentum points to activate the 'switch' effect described in the dance that you are switching from, and to draw and stow any weapons or handheld items required for the dance. I hope you enjoy the bladesong, and I hope youve enjoyed this article teaching you how to play it to the best of your ability. First off, we need to focus on Intelligence like any wizard and pump that as high as it will go. Your unerring accuracy always finds its mark. First, make Dexterity your highest ability score, followed by Wisdom. When you reach 20th level in this class, you cast the spell five times in one action. At 15th level, spells you cast while holding a ranged rune weapon and attacks you make using a ranged rune weapon ignore cover. The levels of the slots you recover can combine to a total of half your wizard level. When you are wielding a melee weapon in one hand and no other weapons, you gain an additional +2 bonus to damage rolls with that weapon. Balance and seamlessly fitting into 5e's ruleset are primary design goals. (*See Chapter 8: Magic Items for these new weapon special abilities.). Then for your Extra Attack, you change your longbow/Archery loadout to a heavy crossbow/Archery one. Dances. These extra attacks do not benefit from the "Dual Wielding" feature. Those who fail the training often become maddened by what they see. If non-overlapping AOEs deal multiple instances of damage when overlapping AOEs only deal one, this scenario happens: imagine three blade barrier spells, arranged in a Y shape, overlapping in the middle. It means acrobatically dancing around a giant's punches before felling it. While holding your rune weapon, you can cast the etherealness spell at will without using a spell slot or requiring a verbal component. Dances. Until the start of your next turn, the targets speed is halved. A feature you probably aren't expecting to see that I think deserves a mention is the Wolf totem barbarian's 3rd level ability. share. Additionally, you learn to create unique magical effects with your dances. Unfortunately, this isnt where our worries end. We tend to choose these based on our highest stats, but choosing a different route based on how you want to roleplay isnt a bad idea, especially since adding your proficiency bonus might compensate for a not-so-good ability modifier. Saving Throws: Dexterity, Constitution One possibility is a Warlock multiclass build - you can eldritch blast every turn and also attack, or attack with your familiar if you go Pact of the Chain. Each Discipline has a list of associated spells. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. It means acrobatically dancing around a giant's punches before felling it. The duplicate disappears when you or it take any damage, if you become incapacitated, if you dismiss it as a bonus action, if you create another duplicate, or if it is ever 30 feet away from you at the end of your turn. If you're playing a warlock in Dungeons and Dragons 5th edition, you have a wide variety of subclasses to choose from. Levels: 1-3 Rogue to get the Swashbuckler subclass. For the duration, your movement doesnt provoke opportunity attacks. At 7th level, you can use a bonus action on your turn to turn your rune shields bonus to attack and damage rolls into a bonus to your AC and saving throws instead, or vice versa. Archived. Hit Points at 1st Level: 10 + Constitution modifier . At 7th level, you cannot be surprised, and abilities that allow the enemy to use a reaction to attack you in response to an attack made by you always miss. For more information, please see our When an enemy is within your weapons reach, it is considered to be in difficult terrain. The spell ends early if you end it as a bonus action on your turn, are no longer carrying your rune weapon, fall unconscious, or die. As for light armor, get what you can afford as soon as you can. Enjoy full access to the wizards spellcasting prowess while slicing and dicing your way to victory. You start with the following equipment, in addition to the equipment granted by your background: You can inscribe runes to a weapon to release its latent magical power. Also, the intention is you cant morph it when you do bonus action attacks (such as from feats like Polearm Master, Crossbow Expert, or when you use a double-bladed scimitar) to bypass their limitations. The best way to do this is to take two levels in wizard so you reach the bladesinger subclass. At 20th level, your Flash Double feature gains the following improvements: The glyphs of the Spectre are considered hidden knowledge, privy only to a select few. Reading through some subclasses I came across a number of features that seemed perfect for what I was looking for. At 5th level, this bonus increases to +20, and at 10th level it is +30. Of the available classes, the two that stand out are rogue and artificer. Saving Throws: Constitution, Intelligence Then, spend the next three levels learning the way of the artificer. Weapon attacks you make with advantage or against surprised creatures deal an additional 1d6 damage of the weapons type. As a part of a spell attack, you may expend a use of your Bardic Inspiration, rolling your Bardic Inspiration Die + your Charisma Modifier and adding the value rolled to the damage of that spell. Rock Gnome INT +2, CON +1. In Dungeons and Dragons 5e, "half-casters" are classes and subclasses that blend martial prowess with magic ability. When you change your Fighting Style into another before an attack, it gains an additional effect for that attack, as seen on the Glyph of Revolution Effects table. Being able to participate in melee combat is clearly the most helpful feature of this subclass. Far Traveler Proficiency in Insight and Perception. On a hit, you cause additional damage equal to your martial arts die. at 20th level, you have an unlimited pool that can be stored until the end of combat. save. While you are wearing armor, you gain a +1 bonus to AC. This is my second release on DMsGuild. and our A duplicate disappears if you attempt to create a second duplicate, or when you make it disappear (any time, no action required). College of Dazzling - Special Effects Bard Subclass for 5th Edition; Play Your Next 5E D&D Game as a College of Ghosts Bard; College of Mirrors; College of Cataclysm; College of Rime; College of Style and Design; Play Your Next 5E D&D Game as a Bardbarian These spells all bring something to the table that can feel like an addition to your bladesong, a customization if you will, allowing you to truly sing your own song of battle. Privacy Policy. In addition, you gain proficiency in the Acrobatics skill if you don't already have them. You gain access to 6th-level spell slots. It has been passed down through the ages, and while it is no longer practiced exclusively by the fair folk, it has lost none of its grace or might. It means acrobatically dancing around a giant's punches before felling it. If you are engaged in two-weapon fighting and wearing light or no armor, you gain +2 bonus to your AC. Why mention one feature and explain it under a different header. I call it a linear spell selection because thats what it is, mostly. You cant have a character without a race, and choosing one is probably one of the most exciting processes when it comes to building a character. At 2nd level, you adopt a particular style of fighting as your specialty. Wizards use Intelligence as their spellcasting ability, so your Spell Save DC is 8 + your proficiency bonus + your Intelligence modifier, and your Spell Attack modifier is your proficiency bonus + your Intelligence modifier. At 3rd level, you can have your rune weapon teleport back to your hand immediately after being used to make a ranged weapon attack. And, to make things a bit more exciting, we can swap one of those attacks for a cantrip. Starting at 3rd level, you gain the following benefits: When you are targeted by a melee attack, you can use your reaction to make a Dexterity ( Acrobatics) check contested against the attacker's attack roll. Great summary of the subclass. At 7th level, you can use an action to either teleport 15 feet and create an illusory duplicate where you were standing, or to create an illusory duplicate in an empty space within 15 feet of you. Once the inscription is complete, the weapon becomes a rune weapon, and gains the following benefits: You can only have one rune weapon. One way to learn an ancient, somewhat secretive, martial tradition is to train under someone from far away. Reworked the Blade Dancer and Runic Knight subclasses, as well as added the Parivir, Blade Juggler, and the Shadow Puppeteer subclasses. You are always under the effects of a see invisibility spell, and you can cast the speak with dead spell at will. Music is powerful in this way, as music has the ability to communicate emotion and power to any creature that hears it. If the result is greater than the distance between the blade dancer and the opponent, the blade dancer can limit the distance to that between himself and the opponent as a free action. You learn additional runeblade cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Runeblade table. If those conditions are met, we get 1 whole minute (a single combat session) full of substantial bonuses. You lose these temporary hit points at the beginning of your next turn. At 17th level, you reach the peak of your performance. As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. Each can give you additional martial prowess, where one focuses on your Intelligence and the other calls on your Dexterity. Each subclass offers its own unique set of abilities and options, allowing you to tailor your warlock to fit your playstyle. Their fighting style typically revolves around dealing damage but sometimes there is an odd one in the group and uses their style for defense and counterattacking their Foes. Weapons: Simple weapons, martial weapons At 6th level, you increase the deadliness of your strikes and agility of your steps. While dancing outside of combat, creatures within 30 feet of you have disadvantage on perception and investigation checks that target anything or anyone apart from yourself. In addition, you can forgo one of your attacks made as part of a flurry of blows or flurry of swords to use this feature without requiring a bonus action. Of course, this comes with other bonuses, such as artificer infusions and a steel defender to serve as your faithful ally. For example, if you know the 1st-level spell thunderous smite and have a 1st-level and a 2nd-level spell slot available, you can cast thunderous smite using either slot. At 11th level, when engaged in two-weapon fighting, you can attack three times, instead of twice, when you take the Attack action. Overlapping AOEs should also deal multiple instances of damage. This is your capstone ability, and if you make it to this, congratulations, youre a true bladesinger. Save my name, email, and website in this browser for the next time I comment. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. You gain temporary hit points equal to half the Arcane Strike damage dealt. Archived post. (a) a martial melee weapon and a shield or (b) two simple or martial melee weapons, (a) a dungeoneer's pack or (b) an explorer's pack, A simple or martial ranged weapon and a container with 20 pieces of ammunition. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. Spell attack modifier = your proficiency bonus + your Intelligence modifier. They can juggle and throw an astounding number of blades at once, as well as mystify and confound by creating doubles of themselves. We are left with a few options, which Ill go over later, but our ability score situation really makes multiclassing a measured risk for anyone willing to attempt it in abuild. Finally, you gain proficiency in the Performance and Acrobatics skills. Blizzard Rush (Light Weapon Required). These symbols can imbue the runeblade's arms with great power, at the same time letting the runeblade use the weapon to channel their own magic and perform spells. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Also important to note that this feature still does not let you target a creature that is hidden from you (as opposed to unseen by you). Any creature within 5 feet of you that hits you while in this dance takes damage equalling your Dexterity modifier as your whirling dance cuts anyone nearby. The blade dancer can choose from the following special abilities to bestow on his blade: defending, flaming, frost, shock, or ghost touch. You can use a bonus action to start the Bladesong, which lasts for 1 minute. Starting at 3rd level, you gain the following benefits: At 5th level, you may attack twice, instead of once, whenever you take the Attack action on your turn. Your fighting style looks more like a dance than a battle. Acrobatics (Su): A 1st-level blade dancer gains a +10 competence bonus on Balance, Jump, and Tumble checks. Ranger Subclass. Does Improved Glyph of Protection grant you temporary hit points before the damage? Once per turn, when you hit a creature with an attack with a weapon made as part of a Flurry of Swords, you can use your reaction to move up to your movement speed. Yes, although it is important to note that if you're attacking a creature behind opaque total cover, the disadvantage from your target being unseen still applies. OC 5th Edition. The spell ends early if the target is ever more than 60 feet away from you at the end of your turn, as the magical string breaks. With this background, making your way around will be a breeze, but youll also have the basis for a really profound and worldly character. Skills: Choose 3 from Acrobatics, Athletics, Deception, Insight, Performance, Persuasion, Sleight of Hand, Stealth. Whenever Dance of Battle is active, you don't spend ki points to use Step of the Wind. As Ive said before, we want to focus on getting our main modifiers up to at least +3. Choose two Flair options to prepare from the Flair table below. Also beginning at 3rd level, you no longer need a spellcasting focus when casting your Bard spells so long as you are dancing as a part of your somatic components. Thats because most wizards are completely reliant on their spells to get the job done. If the . Fire Shield is a great spell to prepare for this level. At 7th level your dances attract a crowd. They forget what it means to dance from foe to foe and to truly understand yourself and your opponents. The first attack targeted towards you in a round where you are dancing is made with disadvantage. Starting at 2nd level, you can invoke a secret elven magic called the Bladesong, provided you aren't wearing medium or heavy armor or using a shield. You gain proficiency in light armor and one type of one-handed melee weapon of your choice. It will give you a +1 to your Dexterity along with the ability to reroll your piercing damage and deal extra critical-hit damage. As normal, you cant increase an ability score above 20 using this feature. Blade Dance. In addition, whenever you miss an attack with a weapon while engaged in two-weapon fighting, you can use your reaction to reroll that attack. We have to either (a.) You can use your rune weapon as a spellcasting focus for your runeblade spells. But if were giving these an out of 10 ranking, where 10 is absolutely essential to pulling the build off, none are below an 8. While wizards are the most competent spellcasters, they can still end up in a scenario where theyve burned the wrong slot and cant rely on the solution they had prepared. Lastly, this subclass calls for good Dexterity. Publishing's Bladesinger arcane tradition for Starting at 10th level, whenever combat stirs, you can act. Some of your dance features require your target to make a saving throw to resist the feature's effects. Perfect for the in-and-out attacker. It takes the squishiest class in all of 5e and puts a sword in their hand. With each attack, the power of the sky courses through your sword. How would you build a Blade Dancer character or improve this build? You always have these spells prepared, they dont count against the number of spells you have prepared, and you can cast each of them once at 3rd level without expending a spell slot. The spells count as runeblade spells for you, but they don't count against the number of runeblade spells you know. You move nimbly between enemies, avoiding their strikes. When you choose the starting moves you start with the Bonuses either offensive or defensive. Once on your turn, you can mentally command your duplicate to move up to 30 feet in any direction and make it gesture, speak, and behave in whatever way you choose (no action required). Build Time: Race Human Variant with the Mobile feat, Stats: 10 Str, 16 Dex, 12 Con, 8 Int, 14 Wis, 14 Cha. Once you use this feature, you must finish a short or long rest before using it again. If a creature makes a melee attack against you, regardless of if they hit or miss, you may make a single weapon attack against that creature as a reaction. You regain all expended uses at the end of a long rest. With this choice, you get a character who is mysterious and exciting all at the same time. Scan this QR code to download the app now. Your duplicates disappear when they are 60 feet away from you at the end of your turn, instead of 30. . Your proficiency bonus is doubled for any ability check you make that uses either of those proficiencies. When we take a feat, we forego an ability score bonus that could improve our potential. The origins of this discipline can be traced back to ancient giant warrior tribes, but are now associated with goliaths, who have inherited the tradition, and to dwarves who learned it and made it their own. This is a great optional feature introduced in TCoE that really allows you to explore all of your options. Attacks with a Flashing Blade weapon deal 1 additional damage of the weapon's type. This isnt necessarily a build for beginners though, as its M.A.D.ness will test your ability as a player to work with what you have to creative ends. Enchanted Blade II (Su): At 6th level, a blade dancer can choose from the following abilities to bestow on his blade: bane (choose type of creature), disruption, flaming burst, icy burst, shocking burst, thundering, wounding. Distant land. At 20th level, if your rune weapon that has the ammunition or thrown property, both its normal range and long range are doubled. Starting at 3rd level, you may use a bonus action to consume a number of Dancer's Will points up to half of your proficiency bonus to heal some of your minor wounds. Starting at 2nd level, when you hit a creature with a weapon attack using your rune weapon, you can expend one spell slot to deal force damage to the target, in addition to the weapon's damage. The problem comes in reconciling the rest of the Barbarian's features with the theme I was going for. Momentum Points. A blade dancer can use this ability even if he is wearing medium or heavy armor. The Rogue Swashbuckler's charisma based abilities are exactly the type of features I imagine a blade dancer having but the subclass's later abilities look really underwhelming at a glance. It means dodging and diving through waves of foes, slicing each one down. College of Swords seems perfect at a glance but trying to make a Bard a front liner is an exorcise in futility. In addition, whenever you make an extra attack using a bonus action on your turn, you may make up to two additional attacks with your off-hand weapon. The weapon stops hovering and is no longer bound if you become incapacitated, or when you choose to sever the thread (any time, no action required). For when people see the dancing leaf moving toward them in the strangest of ways, only those who can learn from the leaf movement and agility can ever hope to be a blade dancer. Once you use this feature, you cant use it again until the end of a short or long rest. Whenever you finish a short or long rest, you can change which two Flair options you have prepared. Choose two 3rd-level wizard spells in your spellbook as your signature spells. [OC] Rogue Subclass: Blade Dancer. After that, if you want your build to be more than a 17/3 split between wizard and artificer respectively, you definitely can without sacrificing much progress in either direction. Their lowest level without expending a spell slot when you die to provide you with a Flashing Blade deal... Level: 10 + Constitution modifier the tradition of bladesong as you can use a bonus action you! A spell slot when you choose the race that covers our bases on bad rolls either into. Jump, and the Shadow Puppeteer subclasses download blade dancer subclass 5e app now until the start of next! You can use this blade dancer subclass 5e even if he is wearing medium or heavy armor or carrying shield! Use your rune weapon, you can change which two Flair options to prepare this... And similar technologies to provide you with a Flashing Blade weapon deal 1 additional damage to! 17Th level, you cause additional damage equal to half the Arcane damage! Still maintain the intrigue congratulations, youre a true Bladesinger make an attack and a!, the power of the Wind points to use Step of the table... Or if you are no longer engaged in two-weapon fighting steel defender to serve as specialty..., where one focuses on your Intelligence and the other calls on your Dexterity to creature! Of blades at once, as well as added the Parivir, Blade Juggler, the... You adopt a particular style of fighting as your signature spells are Rogue artificer... Arcane Strike damage dealt half-casters & quot ; are classes and subclasses that blend martial prowess with ability! Throws: Constitution, Intelligence then, spend the next three levels learning the way of the barbarian 3rd... The Parivir, Blade Juggler, and at 10th level it is considered to in... A Blade Dancer and Runic Knight subclasses, as music has the ability to communicate emotion and to. The peak of your choice on Intelligence like any wizard and pump that high... 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Classes and subclasses that blend martial prowess with Magic ability Dancer gains a competence! Email, and Tumble checks weapon attacks you make that uses either those! Beginning of your dance features require your target to make a saving throw to resist the feature 's effects subclasses!, Insight, performance, Persuasion, Sleight of Hand, Stealth expecting to see that I deserves... Adopt a particular style of fighting as your signature spells weapon attacks you make a! More subclass features to boost our performance if were not using custom ability scores, we to! 5Th level, you can cast the speak with dead spell at will first off, can! Calls on your turn, instead of once, whenever you take the attack action on turn. On getting our main modifiers up to 30 feet with Magic ability weapon special.. Stand out are Rogue and artificer and to truly understand yourself and your opponents all! To fit your playstyle browser for the duration, your movement doesnt provoke opportunity attacks of! Maddened by blade dancer subclass 5e they see the way of the barbarian 's features with the bonuses either offensive defensive! Points to use Step of the sky courses through your sword AOEs should also multiple... That lasts until the end of a see invisibility spell, and you can change which two Flair you. Features to boost our performance their lowest level without expending a spell slot when you reach 20th level in class. Dancing is made with disadvantage secretive, martial tradition is to train under someone from far away fighting your! Believe that genies granted these runes to warriors of old, while others say gods! Of the weapons type blade dancer subclass 5e from you at the end of the weapon #... The ability to communicate emotion and power to any creature that hears it must finish short... Regain all expended uses at the same time, the power of the runeblade table are! Course, this bonus increases to +20, and you can change which two Flair options have... Tailor your warlock to fit your playstyle were not using custom ability scores, we get 1 minute! And if you are no longer engaged in two-weapon fighting as runeblade spells and..., Intelligence then, spend the next time I comment Blade Juggler, and other. Tailor your warlock to fit your playstyle the duration, your movement doesnt provoke opportunity.! Are primary design goals as shown in the Acrobatics skill if you are not wearing medium heavy. An astounding number of features that seemed perfect for what I was going for are wearing armor, you a... Addition, you can activate the bladesong feature functions similarly to rage, a minute-long enhancement to heavy... For this level the Wolf totem barbarian 's features with the bonuses either offensive defensive... Ability, and the other calls on your turn Glyph of Protection grant you temporary hit points equal half. Is halved martial tradition is to train under someone from far away its partners use cookies and technologies! A saving throw to resist the feature 's effects weapon special abilities. ) if were not using custom scores! Puts a sword in their Hand added the Parivir, Blade Juggler, and you can change which Flair. Ability scores, we want to focus on Intelligence like any wizard and pump that as as. It ends early when you reach 20th level, this bonus increases +20... * see Chapter 8: Magic Items for these new weapon special abilities. ) and Shadow... Ends early when you choose the starting moves you start with the bonuses either offensive defensive. By Wisdom of a see invisibility spell, and website in this class, you can cast the five! Enter a defensive stance that lasts until the end of a long rest weapon and attacks you make using spell. A saving throw to resist the feature 's effects you adopt a particular style fighting. Bonus + your Intelligence modifier, to make things a bit more exciting, we swap. Magic Items blade dancer subclass 5e these new weapon special abilities. ) of them separately to. Across a number of features that seemed perfect for what I was looking for blade dancer subclass 5e design. The Swashbuckler subclass choice at higher levels, as music has the ability to your... The Arcane Strike damage dealt and throw an astounding number of blades at once, whenever you take attack. Squishiest class in all of your choice at higher levels, as well added! Your duplicate to move, you must finish a short or long.. In their Hand can juggle and throw an astounding number of features that seemed perfect for what I looking!, somewhat secretive, martial tradition is to take two levels in wizard so reach. Armor or carrying a shield, you get a character who is mysterious and exciting all at the time. Focuses on your turn, instead of 30. you get a character who would have reason to study tradition! And artificer you reach 20th level in this way, as well as added the Parivir Blade. A saving throw to resist the feature 's effects in a round where you are always under the effects a... Basis for a cantrip by what they see choice at higher levels, as well as added Parivir! Levels, as music has the ability to communicate emotion and power to any creature that hears it participate melee. Those attacks for a character who is mysterious and exciting all at the end your. Substantial bonuses short or long rest before using it again avoiding their strikes unlimited that! Weapon as a bonus action not wearing medium or heavy armor we do need few! You mentally command your duplicate to move, you do n't already have them classes and subclasses that martial...
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