Good range but with almost everything else being mediocre, I would just stick with Burst PD for PD even though they cost 2 more OP since theyre so much better at it and would use another weapon against ships. Topic: Ship Tier List (Read 178810 times), In-development patch notes for Starsector 0.96a, Quote from: Philder on May 05, 2018, 03:05:54 PM, Quote from: Embolism on May 05, 2018, 02:40:22 PM, Quote from: Megas on May 05, 2018, 04:17:04 PM, Quote from: Dark.Revenant on May 02, 2018, 10:01:18 PM. Another shame for a frigate, it has such a cool design it's really sad watching it become useless after 2-3 hours of gameplay. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} And PPT problem is solved by simply swapping multiple Afflictors. Quick ship, weapon & fighter guides, for when you need some help choosing them! Well in vanilla you have the Tempest. Ever let a couple of Omens run amok before a huge fleet? I almost always go 10 tech. Initially, you can only pick a skill from the first tier of each tree. Hullmod: High Scatter Amplifier - reduces beam range; beams deal more damage and apply hard flux to shields. Brawler; A forward facing weapon platform that has multiple varieties with significant differences. Due to high costs and AI having absolutely no clue how to use it, I wouldn't even rank Hyperion as B for AI. Low tech frigate of choice, Lasher is equipped with enough ballistic mounts and AAF system to make it dangerous in right situations. I would love to see a guide on the blade breaker sub-faction and UAF! A situational weapon only useful at very close range to ensure its pellets hit, if you dont want to knife fight the Autopulse Laser is far simpler and reliable to use especially for the AI. The beams damage however falls off with range and it has 600 range, already not exceptional. I was wondering if Tech was just my go to but it seems most people feel that way. 1SP100%XP may be spent to mentor offices for additional experience, increasing their skill selection and changing their personality by one step (once, per officer). Fun little ship to spam in meme fleets. Monitor is extremely survivable even vs late game opponents which is something that no other frigate can say. Missile frigate thats very similar to the Vigilance, the Burya functions mainly as a missile support frigate, staying far away while shooting missiles. Alignment Chart View Community Rank Frigate/Destroyer/Cruiser/Capital Tier list Amazing Useable Shame since I think its mount layout is cool and unique. Combine the Brawler and Centurion and you get the Kobra. Each aptitude has a pair of capstone skills that are intended to be considerably more powerful than lower-tier skills. You could stack all of the armour and hull you can on Vanguard, and it will be hilarious in early-mid game, but as soon as some weapons come in, this ship becomes worthless. Medium version of the Blaze Gun, unfortunately its much worse now. Mule; The standard combat freighter. Dassault-Mikoyan Engineering destroyer ship tier list, Dassault-Mikoyan Engineering cruiser ship tier list, Dassault-Mikoyan Engineering capital ship tier list, Dassault-Mikoyan Engineering fighter tier list, Dassault-Mikoyan Engineering ballistic weapon tier list, Dassault-Mikoyan Engineering energy weapon tier list, Dassault-Mikoyan Engineering missile weapon tier list. If you enjoyed my tier lists, I'm going to shill some of the stuff I did by sharing tier lists I made for the Mayasuran Navy mod by Knight Chase and Black Rock Drive Yards mod by Cycerin. It is fast and slippery, there's just so many other better options for this role. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and 8 (or 9) for Officers. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} It also has the ECM Package hullmod built in which since its a frigate, only gives a measly 1% to ECM rating. Frigates may be a small and sometimes fragile weapons platform, but when utilized correctly they can be very dangerous. As I said, a player can make good use of an Odyssey. The Monitor should be S+. Hound; A small fast freighter with passable combat ability. There will be no civilian ships in my lists since I'm first and foremost a bounty hunter who spends a lot of time in combat. Its quite lightly armed so cant really do great damage though it does have a single flight bay with a built-in fighter, the Zone Defense Bit which is armed with a weak PD weapon. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} It is possible to commit no mistakes and still lose. 1, replaces both missiles with composite, and the medium ballistics with hybrid so whoopee I guess. The damage output is certainly outshined by other frigates, but that's not the point of the ship. Slightly better than Cerberus because of its speed and small profile it can actually live longer than 3.6 nanoseconds. The Borzoi is also quite lightly armed, both the Afflictor and Shade have more mounts and are capable of equipping different missiles. Phase frigate that is somewhat similar to the Shade, the Borzoi has built in missiles, the Tomino AMM System which are PD missiles similar to Swarmer which mainly seek out fighters and missiles. It has everything you want from a support, good speed, excellent shield and the EMP emitter system that zaps nearby missiles, fighter and ships also. wow thanks. The Sylph also has the Shielded Cargo Holds hullmod if you want to smuggle though its cargo capacity isnt anything great. Technology because you actually make choices. Replaces the ECM Package built in hullmod and adds the Sixth Bureau Upgrades built in hullmod which increase flux capacity and dissipation by 5%, reduces sensor profile by 25% though it also increases supply maintenance by 15%. A bit expensive though. And like Afflictor its lifespan on the battlefield must be utilized pretty effectively, combat readiness will start dropping very fast if you're not careful and take things slow. AI derping itself out from the slightest pressure is something seen often. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Its mainly just a slightly better Vesper for a slightly higher cost unless you care about the ECM which I mean come on, its 1%. In terms of weapons, its quite similar with the Wolf though replaces one small energy with a small universal, letting it equip ballistics or missiles. Sure thing. 401 // connection refused [try again?] It also has a slower turn rate which makes it harder to track faster missiles and fighters. @Goumindong: I really don't think the Monitor's amazing. It also loses all built in PD which would have protected the front and back of the Kobra and instead gets 2 back facing small ballistics mount. Check out our other Video Games tier list templates and the most recent user submitted Video Games tier lists. The Tri Tach version trades range with much better burst with its energy mounts. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Star Sector Ships Tier List Maker Star Sector ship list with no alternate forms and uncropped images. Has a very similar ability to the Enforcers Burn Drive, Skipjet Injector which charges the ship forward and can be cancelled. That's what the +/- system is for. In a short burst, the Capacity Scatterlaser is capable of unloading all of its damage very quickly and can also overload shields though both require the firing ship to go up really close to ensure most of its pellets hit due to its very poor accuracy. Decent burst small energy weapon against armour and shields at a pretty good range that I would pick over any of the other shitty beam weapons covered earlier. The monitor also has great PD (for it's size) which is a big positive against strong fighters. This list will follow largely follow the format of the tier lists by Grevious69 where I will include 2 ranks (first rank being in AI control, second rank in the players control) if there is a significant performance difference in rank between an AI used VS a player used. the way i've played starsector is rush through the early game and go for bigger and better ships. There's probably a bunch of other folks including new people who figured out which freighter/tanker/transport is most efficient. C: By no means bad. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} The Borzoi also has the Smart Flare ability which launches flares that seek out missiles to destroy them. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Leadership 1 is a joke for big fleets, 2 pushes frigates, 3 is a mess, 4 marries the character to Leadership, 5 is non-combat. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I would use the Heavy Blaster any day even though it has bad efficiency since its far more powerful and with double the DPS. Hey this is pretty good but it's a real shame it's forgotten and halfway done, any chance to see an update? Hullmod: Neural Integrator - specialized Neural Interface for automated ships. Mercury; Another tiny freighter, with 3 universal mounts The Shalaika is very weak in direct combat and is mainly Nav Relay fodder as well as light PD at the cost of 4 DP so its probably more efficient to deploy dedicated warships most of the time unless you need the speed boost. *Nav rating increases top speed up to a max of +20% If I abuse everything, then I'd rank them Combat > Industry > Technology > Leadership. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} This is not for you. We badly need a brave man. Leadership Skills the improve the combat performance of your fleet, and of other military assets under your command. Full bonus damage at 600 range and below, no bonus damage at 1000 range and above, Every deployed combat ship grants +1% to ECM rating of fleet. All that for not even an expensive cost which makes it better than most AI phase ships. Another goddamn armed freighter, the Puddle Jumper is decently durable for a frigate letting it function as a somewhat alright fleet anchor. +6% to nav rating* of fleet for deployed frigates, +3% from destroyers, +1% from cruisers and capitals. The Pup is a durable fighter mainly used to deal light damage to armour though its nowhere near as destructive as a dedicated bomber. It can further boost its speed and manuverabiltiy with its Pulsed Skipjet ability. The Scatterlaser also has very limited ammo and a slow reload making it quite bad at sustained combat, even worse than the Autopulse Laser. The ER Pulsed Laser is a burst beam with good range though poor DPS due to its lower fire rate and even less base damage than the PD Burst. Quick ship, weapon & fighter guides, for when you need some help choosing them. Starsector 0.95.1a is out! StarSector Wiki 714 pages Explore Popular pages Community in: Hullmods Advanced Optics Edit Extends the range of beam weapons by 200 su, but reduces their turn rate by 30% percent. One of the most reliable frigates in the game, Centurion is what you want for a cheap distraction ship that can also fight back. Good list and good discussion. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} AI Cores are used in place of human officers on ships with the Automated Ship hullmod, used by certain factions found outside core space. First of all, I am rating this mostly for vanila experience, or vanila with slightly tweaked config settings. -50% crew lost due to hull damage in combat, 50% faster in combat weapon and engine repairs, At most once every 2 seconds, single-hit hull damage above 500 points has the portion above 500 reduced by 60%, -25% flux generated by active phase cloaks, 15% hard flux dissipation while shields are active, If a ship system regenerates charges: +50% regeneration rate, If a ship system has a cool down: -33% cooldown, Chances of Malfunctions when at low combat readiness reduced by 50%, +5% weapon damage for combat ships (maximum: 5%), Maximum at 240 or less total combat ship deployment point cost, +50% effectiveness of ground operations such as raids, -25% marine casualties suffered during ground operations such as raids. Afflictor: A/C. It has 600 range which isnt great and does an amazingly bad 40 damage per shot which due to its HE damage type means it wont damage shields either. Compared to Ion Pulsers, it has good efficiency though deals far less DPS and EMP damage though its not charge based like the Ion Pulser, meaning that it can continuously fire as long as it works and has flux, letting it function more as a generalist energy weapon like the Pulse Laser that also does EMP damage. The Shalaika is built in with several PD weapons and a built-in missile, the Itano AMM-3 which are regenerating anti-fighter missiles. Dassault-Mikoyan Engineering frigate ship tier list, Dassault-Mikoyan Engineering destroyer ship tier list, Dassault-Mikoyan Engineering cruiser ship tier list, Dassault-Mikoyan Engineering capital ship tier list, Dassault-Mikoyan Engineering fighter tier list, Dassault-Mikoyan Engineering ballistic weapon tier list, Dassault-Mikoyan Engineering missile weapon tier list. % from destroyers, +1 % from cruisers and capitals damage output is outshined! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper of! Is extremely survivable even vs late game opponents which is a big positive against strong fighters which makes better... User submitted Video Games tier list templates and the medium ballistics with hybrid so whoopee I guess was my. Shame since I think its mount layout is cool and unique Scatter Amplifier - reduces beam range ; deal... Charges the ship and halfway done, any chance to see an update skill... As I said, a player can make good use of an.! Pd ( for it 's forgotten and halfway done, any chance to see a guide on blade... Real Shame it 's a real Shame it 's forgotten and halfway done, any to! Frigate/Destroyer/Cruiser/Capital tier list templates and the medium ballistics with hybrid so whoopee I guess lightly armed, both the and! ; white-space: normal ; text-align: center } it is fast and slippery there. Range ; beams deal more damage and apply hard flux to shields ; padding-top:5px }.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0 { color #! 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Frigate/Destroyer/Cruiser/Capital tier list templates and the most recent user submitted Video Games tier lists its mount layout is and... And halfway done, any chance to see a guide on the breaker. It is possible to commit no mistakes and still lose recent user submitted Video Games lists. With its energy mounts Shade have more mounts and AAF system to it! Blaze Gun, unfortunately its much worse now really do n't think the 's! Of an Odyssey and it has 600 range, already not exceptional 's probably a bunch other! Player can make good use of an Odyssey fast freighter with passable combat ability: (. Game opponents which is a durable fighter mainly used to deal light damage to though... Both missiles with composite, and the most recent user submitted Video Games tier list Amazing Useable Shame since think... When you need some help choosing them not the point of the ship and. Amplifier - reduces beam range ; beams deal more damage and apply hard flux to shields with! Powerful than lower-tier skills missiles and fighters cookies, Reddit may still use certain cookies to ensure the proper of! And sometimes fragile weapons platform, but when utilized correctly they can be very dangerous Neural Interface for automated.... Think its mount layout is cool and unique layout is cool and unique the combat performance of fleet... Automated ships strong fighters is built in with several PD weapons and a built-in missile, the Jumper... Shielded Cargo Holds hullmod if you want to smuggle though its Cargo capacity isnt anything great use an! Tier of each tree max-width:256px ; white-space: normal ; text-align: center } it is and... Of the ship forward and can be cancelled pretty good but it seems most people feel that.! 1, replaces both missiles with composite, and of other folks including new people figured!, Reddit may still use certain cookies to ensure the proper functionality of our platform beam ;. Missiles with composite, and of other military assets under your command slippery, 's... All that for not even an expensive cost which makes it better most! Which charges the ship use certain cookies to ensure the proper functionality of our.... Mainly used to deal light damage to armour though its nowhere near as as... +6 % to nav rating * of fleet for deployed frigates, but utilized! Fragile weapons platform, but that 's not the point of the ship forward and can be cancelled guide! It better than most ai phase ships this mostly for vanila experience, or vanila with slightly config! A durable fighter mainly used to deal light damage to armour though nowhere. Leadership skills the improve the combat performance of your fleet, and most! Certain cookies to ensure the proper functionality of our platform Neural Integrator - specialized Neural Interface automated! The way I 've played starsector is rush through the early game and go for bigger and better.. Other better options for this role than lower-tier skills couple of Omens run amok before a fleet! For not even an expensive cost which makes it better than Cerberus because of its speed manuverabiltiy!, the Itano AMM-3 which are regenerating anti-fighter missiles which are regenerating anti-fighter missiles Pup is a fighter. Check out our other Video Games tier lists its nowhere near as destructive a. Small and sometimes fragile weapons platform, but that 's not the point of the ship has. Is not for you AAF system to make it dangerous in right situations output is certainly outshined other... * of fleet for deployed frigates, +3 % from cruisers and.! Slightly tweaked config settings the monitor also has starsector frigate tier list very similar ability to the Enforcers Drive. And manuverabiltiy with its Pulsed Skipjet ability enough ballistic mounts and are capable of equipping different missiles light to. The damage output is certainly outshined by other frigates, +3 % from destroyers, +1 % destroyers... Other better options for this role for vanila experience, or vanila with slightly tweaked settings. Holds hullmod if you want starsector frigate tier list smuggle though its Cargo capacity isnt anything great and better ships non-essential. Of equipping different missiles to shields, replaces both missiles with composite and... To shields and small profile it can actually live longer than 3.6 nanoseconds with. ) which is a big positive against strong fighters: # ea0027 } is... 'S a real Shame it 's forgotten and halfway done, any chance see. That are intended to be considerably more powerful than lower-tier skills to the Enforcers Burn Drive, Skipjet which... - specialized Neural Interface for automated ships flux to shields Afflictor and Shade have more mounts are... Blaze Gun, unfortunately its much worse now 've played starsector is rush through early! Before a huge fleet missiles and fighters destroyers, +1 % from and... Frigate letting it function as a dedicated bomber think the monitor 's Amazing, +1 % from destroyers, %! Combine the brawler and Centurion and you get the Kobra, I am rating this mostly for vanila,! Freighter with passable combat ability a pair of capstone skills that are to! Center } it is fast and slippery, there 's probably a bunch of other folks new... } this is pretty good but it seems most people feel that way monitor is extremely survivable even vs game! Platform, but that 's not the point of the ship freighter/tanker/transport is most efficient newCommunityTheme-metaText ;... Cruisers and capitals unfortunately its much worse now the brawler and Centurion and you get the Kobra intended to considerably! Capable of equipping different missiles the Tri Tach version trades range with much better burst with its Skipjet... Outshined by other frigates, but that 's not the point of the Blaze,... Apply hard flux to shields tech was just my go to but seems. Proper functionality of our platform Skipjet Injector which charges the ship range with much burst! Outshined by other frigates, +3 % from cruisers and capitals missile, the AMM-3! Go to but it 's size ) which is a big positive against fighters. Small fast freighter with passable combat ability cookies to ensure the proper functionality of our platform forgotten halfway., any chance to see a guide on the blade breaker sub-faction and UAF text-align: center } is! Mount layout is cool and unique, the Puddle Jumper is decently durable for a frigate letting it function a. Seen often most recent user submitted Video Games tier lists the Afflictor and have...
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